Whenever I try to export an animation which is larger a certain (unknown) resolution, I am unable to open the final video in VLC and receive this message ‘VLC is unable to open the MRL…’
Can anyone help me?
Thanks.
Greg
Whenever I try to export an animation which is larger a certain (unknown) resolution, I am unable to open the final video in VLC and receive this message ‘VLC is unable to open the MRL…’
Can anyone help me?
Thanks.
Greg
Is the file located on your local drive or a network drive? If I Google I see a lot of those errors are related to a file located on a network drive. If it is located on a network drive it might help to disable the local firewall on your own network for VLC, so on your Private profile.
Could be something different as well as it’s not all about network drives. If you use another video player does it work?
I render mostly to stills which I convert to video so haven’t seen the problem but could be interesting to see why it’s giving issues. Not sure if you can but feel free to share the video otherwise via wetransfer.com or so.
What file types do you use for video and for frames?
What is the ratio of the video (or what resolution do you set)?
Hi Oscar,
Thanks for the reply.
The file is stored on a shared work google drive (so I guess a network drive).
Shall I try to save the project onto my local desktop as a .bip and then export it from there to get around this? Will saving as a .bip locally contain all the required information or does keyshot link back to STL models etc back on the shared drive?
I don’t have much experience with adjusting the firewall. I took a screen shot here with what it looks like atm. Anything you think needs changing?
Many thanks for your help.
Greg
All the stills have exported so I guess I could do it that way.
How do you do that? Using Premiere Pro or something similar? What length do you make each frame?
Thanks.
Hi Greg,
I don’t think the video is wrong but it’s mainly VLC having trouble with the location. If you would copy the video to your desktop I think it will play just fine.
Inside the .bip there’s always the model and I think the HDRI as well. Other textures you might have used are linked to the file. That’s why if you share something to someone else you can best share a .ksp which will include all textures used as well. And a KSP is not really different than a zip file, you can even open it as if it’s a zip file and you would see what’s inside.
The firewall settings look ok, basically VLC is allowed to play network locations, think it will apply that rule automatically on install so it’s a bit weird it has issues but you’re not alone on that one. Maybe it has to do with the fact that because it’s a network location VLC expects a ‘stream’ which most of the time is a different format or mp4 with different settings optimized for streams. I wouldn’t personally care too much if VLC can play it or not if other players play it just fine.
To turn images into video you could use Premiere , Filmora, Davinci Resolve (has also a free version). Most software can import a range of images and the will just show it as it were a video.
In Davinci (which I use) you can go to the edit screen and just drag/drop the range of images into the Media Pool. Depending on the size it takes a while and afterwards you can just drop it on the timeline. Than click the deliver button and expect as you wish.
The advantage of using images is basically that you’ve uncompressed material to work with. So the full quality. I think you picked jpg as image format, that’s basically not the right choice because it will compress files anyway. If you picked png/exr for example you’ve the images uncompressed it also works better to do some color grading or other effects. If you used for example .exr as image format you even have more bit-depth to play with which makes it again easier to do some color grading.
That still is btw 1000x725 pixels so if you would create a timeline/project you could just make it the same size and same fps as your Keyshot animation timeline.
Let me know if some things are still unclear. Good luck!
Hi Oscar,
I saved the file to my desktop, rendered out to my desktop and changed the output to png and then it seemed to export and play nicely. Not sure which was the culprit but happy it is working.
Thanks so much for your help - it is hugely appreciated by me and my colleagues.
Best,
Greg